QAbstractState Class
The QAbstractState class is the base class of states of a QStateMachine. 更多...
头文件: | #include <QAbstractState> |
qmake: | QT += core |
开始支持版本: | Qt 4.6 |
基类: | QObject |
派生类: | QFinalState, QHistoryState, and QState |
属性
- active : const bool
- 1 个属性继承自 QObject
公有函数
~QAbstractState() | |
bool | active() const |
QStateMachine * | machine() const |
QState * | parentState() const |
- 32 个公有函数继承自 QObject
信号
void | activeChanged(bool active) |
void | entered() |
void | exited() |
- 2 个信号继承自 QObject
受保护的函数
QAbstractState(QState *parent = Q_NULLPTR) | |
virtual void | onEntry(QEvent *event) = 0 |
virtual void | onExit(QEvent *event) = 0 |
重新实现的受保护函数
virtual bool | event(QEvent *e) |
- 9 个受保护的函数继承自 QObject
其他继承的成员
详细描述
The QAbstractState class is the base class of states of a QStateMachine.
The QAbstractState class is the abstract base class of states that are part of a QStateMachine. It defines the interface that all state objects have in common. QAbstractState is part of The State Machine Framework.
The entered() signal is emitted when the state has been entered. The exited() signal is emitted when the state has been exited.
The parentState() function returns the state's parent state. The machine() function returns the state machine that the state is part of.
Subclassing
The onEntry() function is called when the state is entered; reimplement this function to perform custom processing when the state is entered.
The onExit() function is called when the state is exited; reimplement this function to perform custom processing when the state is exited.
属性
active : const bool
This property holds the active property of this state. A state is active between entered() and exited() signals.
This property was introduced in Qt 5.4.
访问函数:
bool | active() const |
Notifier signal:
void | activeChanged(bool active) |
成员函数
[protected]
QAbstractState::QAbstractState(QState *parent = Q_NULLPTR)
Constructs a new state with the given parent state.
QAbstractState::~QAbstractState()
Destroys this state.
bool QAbstractState::active() const
Returns whether this state is active.
Note: Getter function for property active.
参见 activeChanged(bool), entered(), and exited().
[signal]
void QAbstractState::activeChanged(bool active)
This signal is emitted when the active property is changed with active as argument.
This function was introduced in Qt 5.4.
Note: Notifier signal for property active.
参见 QAbstractState::active, entered(), and exited().
[signal]
void QAbstractState::entered()
This signal is emitted when the state has been entered (after onEntry() has been called).
Note: This is a private signal. It can be used in signal connections but cannot be emitted by the user.
[virtual protected]
bool QAbstractState::event(QEvent *e)
Reimplemented from QObject::event().
[signal]
void QAbstractState::exited()
This signal is emitted when the state has been exited (after onExit() has been called).
Note: This is a private signal. It can be used in signal connections but cannot be emitted by the user.
QStateMachine *QAbstractState::machine() const
Returns the state machine that this state is part of, or 0 if the state is not part of a state machine.
[pure virtual protected]
void QAbstractState::onEntry(QEvent *event)
This function is called when the state is entered. The given event is what caused the state to be entered. Reimplement this function to perform custom processing when the state is entered.
[pure virtual protected]
void QAbstractState::onExit(QEvent *event)
This function is called when the state is exited. The given event is what caused the state to be exited. Reimplement this function to perform custom processing when the state is exited.
QState *QAbstractState::parentState() const
Returns this state's parent state, or 0 if the state has no parent state.