QDispatchCompute Class
(Qt3DRender::QDispatchCompute)FrameGraph node to issue work for the compute shader on GPU 更多...
头文件: | #include <QDispatchCompute> |
qmake: | QT += 3drender |
开始支持版本: | Qt 5.7 |
Instantiated By: | DispatchCompute |
基类: | Qt3DRender::QFrameGraphNode |
属性
- workGroupX : int
- workGroupY : int
- workGroupZ : int
- 3 个属性继承自 Qt3DCore::QNode
- 1 个属性继承自 QObject
公有函数
QDispatchCompute(Qt3DCore::QNode *parent = nullptr) | |
int | workGroupX() const |
int | workGroupY() const |
int | workGroupZ() const |
- 1 个公有函数继承自 Qt3DRender::QFrameGraphNode
- 11 个公有函数继承自 Qt3DCore::QNode
- 32 个公有函数继承自 QObject
公有槽函数
void | setWorkGroupX(int workGroupX) |
void | setWorkGroupY(int workGroupY) |
void | setWorkGroupZ(int workGroupZ) |
- 3 个公有槽函数继承自 Qt3DCore::QNode
- 1 个公有槽函数继承自 QObject
信号
void | workGroupXChanged() |
void | workGroupYChanged() |
void | workGroupZChanged() |
- 4 个信号继承自 Qt3DCore::QNode
- 2 个信号继承自 QObject
其他继承的成员
- 1 个公有变量继承自 QObject
- 10 个静态公有成员继承自 QObject
- 1 个受保护的函数继承自 Qt3DRender::QFrameGraphNode
- 2 个受保护的函数继承自 Qt3DCore::QNode
- 9 个受保护的函数继承自 QObject
- 2 个受保护的变量继承自 QObject
详细描述
FrameGraph node to issue work for the compute shader on GPU
A Qt3DRender::QDispatchCompute allows work to be issued for the compute shader to run on the GPU. The workGroupX, workGroupY and workGroupZ properties specify the work group sizes for the compute shader invocation. QComputeCommand components need to be added to entities to instruct Qt3D to select the materials and geometry from the entities for the compute invocation. The work group sizes for the shader invocation will be the maximum of the work group sizes specified in QDispatchCompute and QComputeCommand.
属性
workGroupX : int
Specifies X workgroup.
访问函数:
int | workGroupX() const |
void | setWorkGroupX(int workGroupX) |
Notifier signal:
void | workGroupXChanged() |
workGroupY : int
Specifies Y workgroup.
访问函数:
int | workGroupY() const |
void | setWorkGroupY(int workGroupY) |
Notifier signal:
void | workGroupYChanged() |
workGroupZ : int
Specifies Z workgroup.
访问函数:
int | workGroupZ() const |
void | setWorkGroupZ(int workGroupZ) |
Notifier signal:
void | workGroupZChanged() |