QComputeCommand Class
(Qt3DRender::QComputeCommand)QComponent to issue work for the compute shader on GPU 更多...
头文件: | #include <QComputeCommand> |
qmake: | QT += 3drender |
开始支持版本: | Qt 5.7 |
Instantiated By: | ComputeCommand |
基类: | Qt3DCore::QComponent |
属性
- workGroupX : int
- workGroupY : int
- workGroupZ : int
- 1 个属性继承自 Qt3DCore::QComponent
- 3 个属性继承自 Qt3DCore::QNode
- 1 个属性继承自 QObject
公有函数
QComputeCommand(Qt3DCore::QNode *parent = nullptr) | |
int | workGroupX() const |
int | workGroupY() const |
int | workGroupZ() const |
- 2 个公有函数继承自 Qt3DCore::QComponent
- 11 个公有函数继承自 Qt3DCore::QNode
- 32 个公有函数继承自 QObject
公有槽函数
void | setWorkGroupX(int workGroupX) |
void | setWorkGroupY(int workGroupY) |
void | setWorkGroupZ(int workGroupZ) |
- 1 个公有槽函数继承自 Qt3DCore::QComponent
- 3 个公有槽函数继承自 Qt3DCore::QNode
- 1 个公有槽函数继承自 QObject
信号
void | workGroupXChanged() |
void | workGroupYChanged() |
void | workGroupZChanged() |
- 3 个信号继承自 Qt3DCore::QComponent
- 4 个信号继承自 Qt3DCore::QNode
- 2 个信号继承自 QObject
其他继承的成员
- 1 个公有变量继承自 QObject
- 10 个静态公有成员继承自 QObject
- 2 个受保护的函数继承自 Qt3DCore::QNode
- 9 个受保护的函数继承自 QObject
- 2 个受保护的变量继承自 QObject
详细描述
QComponent to issue work for the compute shader on GPU
A Qt3DRender::QComputeCommand is used to issue work for the compute shader. The compute shader is specified in the QMaterial component of the same entity the QComputeCommand is added to. The workGroupX, workGroupY and workGroupZ properties specify the work group sizes for the compute shader invocation. Qt3DRender::QDispatchCompute node needs to be present in the FrameGraph to actually issue the commands.
属性
workGroupX : int
Specifies X workgroup size.
访问函数:
int | workGroupX() const |
void | setWorkGroupX(int workGroupX) |
Notifier signal:
void | workGroupXChanged() |
workGroupY : int
Specifies Y workgroup size.
访问函数:
int | workGroupY() const |
void | setWorkGroupY(int workGroupY) |
Notifier signal:
void | workGroupYChanged() |
workGroupZ : int
Specifies Z workgroup size.
访问函数:
int | workGroupZ() const |
void | setWorkGroupZ(int workGroupZ) |
Notifier signal:
void | workGroupZChanged() |
成员函数
QComputeCommand::QComputeCommand(Qt3DCore::QNode *parent = nullptr)
The constructor creates a new Qt3DRender::QComputeCommand instance with the specified parent.
[slot]
void QComputeCommand::setWorkGroupX(int workGroupX)
Sets the workgroup for the first dimension to workGroupX.
Note: Setter function for property workGroupX.
参见 workGroupX().
[slot]
void QComputeCommand::setWorkGroupY(int workGroupY)
Sets the workgroup for the second dimension to workGroupY.
Note: Setter function for property workGroupY.
参见 workGroupY().
[slot]
void QComputeCommand::setWorkGroupZ(int workGroupZ)
Sets the workgroup for the third dimension to workGroupZ.
Note: Setter function for property workGroupZ.
参见 workGroupZ().