QCuboidGeometry Class
(Qt3DExtras::QCuboidGeometry)The QCuboidGeometry class allows creation of a cuboid in 3D space. 更多...
头文件: | #include <Qt3DExtras/QCuboidGeometry> |
qmake: | QT += 3dextras |
开始支持版本: | Qt 5.7 |
Instantiated By: | CuboidGeometry |
基类: | Qt3DRender::QGeometry |
属性
|
|
- 1 个属性继承自 Qt3DRender::QGeometry
- 3 个属性继承自 Qt3DCore::QNode
- 1 个属性继承自 QObject
公有函数
QCuboidGeometry(QNode *parent = nullptr) | |
Qt3DRender::QAttribute * | indexAttribute() const |
Qt3DRender::QAttribute * | normalAttribute() const |
Qt3DRender::QAttribute * | positionAttribute() const |
Qt3DRender::QAttribute * | tangentAttribute() const |
Qt3DRender::QAttribute * | texCoordAttribute() const |
void | updateIndices() |
void | updateVertices() |
float | xExtent() const |
QSize | xyMeshResolution() const |
QSize | xzMeshResolution() const |
float | yExtent() const |
QSize | yzMeshResolution() const |
float | zExtent() const |
- 4 个公有函数继承自 Qt3DRender::QGeometry
- 11 个公有函数继承自 Qt3DCore::QNode
- 32 个公有函数继承自 QObject
公有槽函数
void | setXExtent(float xExtent) |
void | setXYMeshResolution(const QSize &resolution) |
void | setXZMeshResolution(const QSize &resolution) |
void | setYExtent(float yExtent) |
void | setYZMeshResolution(const QSize &resolution) |
void | setZExtent(float zExtent) |
- 1 个公有槽函数继承自 Qt3DRender::QGeometry
- 3 个公有槽函数继承自 Qt3DCore::QNode
- 1 个公有槽函数继承自 QObject
信号
void | xExtentChanged(float xExtent) |
void | xyMeshResolutionChanged(const QSize &xyMeshResolution) |
void | xzMeshResolutionChanged(const QSize &xzMeshResolution) |
void | yExtentChanged(float yExtent) |
void | yzMeshResolutionChanged(const QSize &yzMeshResolution) |
void | zExtentChanged(float zExtent) |
- 1 个信号继承自 Qt3DRender::QGeometry
- 4 个信号继承自 Qt3DCore::QNode
- 2 个信号继承自 QObject
其他继承的成员
- 1 个公有变量继承自 QObject
- 10 个静态公有成员继承自 QObject
- 2 个受保护的函数继承自 Qt3DCore::QNode
- 9 个受保护的函数继承自 QObject
- 2 个受保护的变量继承自 QObject
详细描述
The QCuboidGeometry class allows creation of a cuboid in 3D space.
The QCuboidGeometry class is most commonly used internally by the QCuboidMesh but can also be used in custom Qt3DRender::QGeometryRenderer subclasses.
属性
indexAttribute : Qt3DRender::QAttribute * const
Holds the geometry index attribute.
访问函数:
Qt3DRender::QAttribute * | indexAttribute() const |
normalAttribute : Qt3DRender::QAttribute * const
Holds the geometry normal attribute.
访问函数:
Qt3DRender::QAttribute * | normalAttribute() const |
positionAttribute : Qt3DRender::QAttribute * const
Holds the geometry position attribute.
访问函数:
Qt3DRender::QAttribute * | positionAttribute() const |
tangentAttribute : Qt3DRender::QAttribute * const
Holds the geometry tangent attribute.
访问函数:
Qt3DRender::QAttribute * | tangentAttribute() const |
texCoordAttribute : Qt3DRender::QAttribute * const
Holds the geometry texture coordinate attribute.
访问函数:
Qt3DRender::QAttribute * | texCoordAttribute() const |
xExtent : float
Holds the x extent of the geometry.
访问函数:
float | xExtent() const |
void | setXExtent(float xExtent) |
Notifier signal:
void | xExtentChanged(float xExtent) |
xyMeshResolution : QSize
Holds the x-y resolution. The width and height values of this property specify the number of vertices generated for the x-y faces of the mesh.
访问函数:
QSize | xyMeshResolution() const |
void | setXYMeshResolution(const QSize &resolution) |
Notifier signal:
void | xyMeshResolutionChanged(const QSize &xyMeshResolution) |
xzMeshResolution : QSize
Holds the x-z resolution. The width and height values of this property specify the number of vertices generated for the x-z faces of the mesh.
访问函数:
QSize | xzMeshResolution() const |
void | setXZMeshResolution(const QSize &resolution) |
Notifier signal:
void | xzMeshResolutionChanged(const QSize &xzMeshResolution) |
yExtent : float
Holds the y extent of the geometry.
访问函数:
float | yExtent() const |
void | setYExtent(float yExtent) |
Notifier signal:
void | yExtentChanged(float yExtent) |
yzMeshResolution : QSize
Holds the y-z resolution. The width and height values of this property specify the number of vertices generated for the y-z faces of the mesh.
访问函数:
QSize | yzMeshResolution() const |
void | setYZMeshResolution(const QSize &resolution) |
Notifier signal:
void | yzMeshResolutionChanged(const QSize &yzMeshResolution) |
zExtent : float
Holds the z extent of the geometry.
访问函数:
float | zExtent() const |
void | setZExtent(float zExtent) |
Notifier signal:
void | zExtentChanged(float zExtent) |
成员函数
QCuboidGeometry::QCuboidGeometry(QNode *parent = nullptr)
Constructs a new QCuboidGeometry with parent.
void QCuboidGeometry::updateIndices()
Updates indices based on mesh resolutions.
void QCuboidGeometry::updateVertices()
Updates vertices based on mesh resolutions.