Obsolete Members for QMatrix4x4

The following members of class QMatrix4x4 are obsolete. They are provided to keep old source code working. We strongly advise against using them in new code.

公有函数

(obsolete) void flipCoordinates()

相关非成员

(obsolete) QGenericMatrix<N, M, float> qGenericMatrixFromMatrix4x4(const QMatrix4x4 &matrix)
(obsolete) QMatrix4x4 qGenericMatrixToMatrix4x4(const QGenericMatrix<N, M, float> &matrix)

成员函数

void QMatrix4x4::flipCoordinates()

Flips between right-handed and left-handed coordinate systems by multiplying the y and z co-ordinates by -1. This is normally used to create a left-handed orthographic view without scaling the viewport as ortho() does.

参见 ortho().

相关非成员

QGenericMatrix<N, M, float> qGenericMatrixFromMatrix4x4(const QMatrix4x4 &matrix)

Returns a NxM generic matrix constructed from the left-most N columns and top-most M rows of matrix. If N or M is greater than 4, then the remaining elements are filled with elements from the identity matrix.

参见 QMatrix4x4::toGenericMatrix().

QMatrix4x4 qGenericMatrixToMatrix4x4(const QGenericMatrix<N, M, float> &matrix)

Returns a 4x4 matrix constructed from the left-most 4 columns and top-most 4 rows of matrix. If matrix has less than 4 columns or rows, the remaining elements are filled with elements from the identity matrix.