QMemoryBarrier Class

(Qt3DRender::QMemoryBarrier)

Class to emplace a memory barrier 更多...

头文件: #include <QMemoryBarrier>
qmake: QT += 3drender
开始支持版本: Qt 5.9
Instantiated By: MemoryBarrier
基类: Qt3DRender::QFrameGraphNode

公有类型

enum Operation { None, ElementArray, Uniform, TextureFetch, ..., All }
flags Operations

公有函数

QMemoryBarrier(Qt3DCore::QNode *parent = nullptr)
~QMemoryBarrier()
Operations waitOperations() const

公有槽函数

void setWaitOperations(QMemoryBarrier::Operations operations)

信号

void waitOperationsChanged(QMemoryBarrier::Operations barrierTypes)

受保护的函数

QMemoryBarrier(QMemoryBarrierPrivate &dd, Qt3DCore::QNode *parent = nullptr)

其他继承的成员

详细描述

Class to emplace a memory barrier

A Qt3DRender::QMemoryBarrier FrameGraph node is used to emplace a specific memory barrier at a specific time of the rendering. This is required to properly synchronize drawing and compute commands on the GPU.

The barrier defines the ordering of memory operations issued by a prior command. This means that if command1 is manipulating a buffer that is to be used as a vertex attribute buffer in a following command2, then the memory barrier should be placed after command1 and setting the appropriate barrier type for vertex attribute buffer.

When a QMemoryBarrier node is found in a FrameGraph branch, the barrier will be enforced prior to any draw or compute command even if these are defined deeper in the branch.

For OpenGL rendering, this page gives more info about the Memory Model

成员类型

enum QMemoryBarrier::Operation
flags QMemoryBarrier::Operations

This enum type describes types of buffer to be cleared.

ConstantValue
Qt3DRender::QMemoryBarrier::None0
Qt3DRender::QMemoryBarrier::ElementArray( 1<<1 )
Qt3DRender::QMemoryBarrier::Uniform( 1<<2 )
Qt3DRender::QMemoryBarrier::TextureFetch( 1<<3 )
Qt3DRender::QMemoryBarrier::ShaderImageAccess( 1<<4 )
Qt3DRender::QMemoryBarrier::Command( 1<<5 )
Qt3DRender::QMemoryBarrier::PixelBuffer( 1<<6 )
Qt3DRender::QMemoryBarrier::TextureUpdate( 1<<7 )
Qt3DRender::QMemoryBarrier::BufferUpdate( 1<<8 )
Qt3DRender::QMemoryBarrier::FrameBuffer( 1<<9 )
Qt3DRender::QMemoryBarrier::TransformFeedback( 1<<10 )
Qt3DRender::QMemoryBarrier::AtomicCounter( 1<<11 )
Qt3DRender::QMemoryBarrier::ShaderStorage( 1<<12 )
Qt3DRender::QMemoryBarrier::QueryBuffer( 1<<13 )
Qt3DRender::QMemoryBarrier::VertexAttributeArray( 1<<0 )
Qt3DRender::QMemoryBarrier::All0xFFFFFFFF

The Operations type is a typedef for QFlags<Operation>. It stores an OR combination of Operation values.

成员函数

QMemoryBarrier::QMemoryBarrier(Qt3DCore::QNode *parent = nullptr)

Default constructs an instance of QMemoryBarrier.

[protected] QMemoryBarrier::QMemoryBarrier(QMemoryBarrierPrivate &dd, Qt3DCore::QNode *parent = nullptr)

Copy constructor.

QMemoryBarrier::~QMemoryBarrier()

Destroys the instance of QMemoryBarrier.

[slot] void QMemoryBarrier::setWaitOperations(QMemoryBarrier::Operations operations)

参见 waitOperations().

Operations QMemoryBarrier::waitOperations() const

参见 setWaitOperations().

[signal] void QMemoryBarrier::waitOperationsChanged(QMemoryBarrier::Operations barrierTypes)