QLayer Class
(Qt3DRender::QLayer)The QLayer class provides a way of filtering which entities will be rendered. 更多...
头文件: | #include <QLayer> |
qmake: | QT += 3drender |
开始支持版本: | Qt 5.5 |
Instantiated By: | Layer |
基类: | Qt3DCore::QComponent |
公有函数
QLayer(Qt3DCore::QNode *parent = nullptr) |
- 2 个公有函数继承自 Qt3DCore::QComponent
- 11 个公有函数继承自 Qt3DCore::QNode
- 32 个公有函数继承自 QObject
受保护的函数
QLayer(QLayerPrivate &dd, Qt3DCore::QNode *parent = nullptr) |
- 2 个受保护的函数继承自 Qt3DCore::QNode
- 9 个受保护的函数继承自 QObject
其他继承的成员
- 1 个属性继承自 Qt3DCore::QComponent
- 3 个属性继承自 Qt3DCore::QNode
- 1 个属性继承自 QObject
- 1 个公有槽函数继承自 Qt3DCore::QComponent
- 3 个公有槽函数继承自 Qt3DCore::QNode
- 1 个公有槽函数继承自 QObject
- 3 个信号继承自 Qt3DCore::QComponent
- 4 个信号继承自 Qt3DCore::QNode
- 2 个信号继承自 QObject
- 1 个公有变量继承自 QObject
- 10 个静态公有成员继承自 QObject
- 2 个受保护的变量继承自 QObject
详细描述
The QLayer class provides a way of filtering which entities will be rendered.
Qt3DRender::QLayer works in conjunction with the Qt3DRender::QLayerFilter in the FrameGraph.
Qt3DRender::QLayer doesn't define any new properties but is supposed to only be referenced.
#include <Qt3DCore/QEntity> #include <Qt3DRender/QGeometryRenderer> #include <Qt3DRender/QLayer> #include <Qt3DRender/QLayerFilter> #include <Qt3DRender/QViewport> // Scene Qt3DCore::QEntity *rootEntity = new Qt3DCore::Qt3DCore::QEntity; Qt3DCore::QEntity *renderableEntity = new Qt3DCore::Qt3DCore::QEntity(rootEntity); Qt3DRender::QGeometryRenderer *geometryRenderer = new Qt3DCore::QGeometryRenderer(renderableEntity); Qt3DRender::QLayer *layer1 = new Qt3DCore::QLayer(renderableEntity); renderableEntity->addComponent(geometryRenderer); renderableEntity->addComponent(layer1); ... // FrameGraph Qt3DRender::QViewport *viewport = new Qt3DRender::QViewport; Qt3DRender::QLayerFilter *layerFilter = new Qt3DRender::QLayerFilter(viewport); layerFilter->addLayer(layer1); ...
成员函数
QLayer::QLayer(Qt3DCore::QNode *parent = nullptr)
Constructs a new QLayer with the specified parent.
[protected]
QLayer::QLayer(QLayerPrivate &dd, Qt3DCore::QNode *parent = nullptr)
Copy constructor.