QCameraSelector Class
(Qt3DRender::QCameraSelector)Class to allow for selection of camera to be used 更多...
头文件: | #include <QCameraSelector> |
qmake: | QT += 3drender |
开始支持版本: | Qt 5.5 |
Instantiated By: | CameraSelector |
基类: | Qt3DRender::QFrameGraphNode |
属性
- camera : Qt3DCore::QEntity *
- 3 个属性继承自 Qt3DCore::QNode
- 1 个属性继承自 QObject
公有函数
QCameraSelector(Qt3DCore::QNode *parent = nullptr) | |
Qt3DCore::QEntity * | camera() const |
- 1 个公有函数继承自 Qt3DRender::QFrameGraphNode
- 11 个公有函数继承自 Qt3DCore::QNode
- 32 个公有函数继承自 QObject
公有槽函数
void | setCamera(Qt3DCore::QEntity *camera) |
- 3 个公有槽函数继承自 Qt3DCore::QNode
- 1 个公有槽函数继承自 QObject
信号
void | cameraChanged(Qt3DCore::QEntity *camera) |
- 4 个信号继承自 Qt3DCore::QNode
- 2 个信号继承自 QObject
受保护的函数
QCameraSelector(QCameraSelectorPrivate &dd, Qt3DCore::QNode *parent = nullptr) |
- 1 个受保护的函数继承自 Qt3DRender::QFrameGraphNode
- 2 个受保护的函数继承自 Qt3DCore::QNode
- 9 个受保护的函数继承自 QObject
其他继承的成员
详细描述
Class to allow for selection of camera to be used
A Qt3DRender::QCameraSelector can be used to select the camera, which is used by the FrameGraph when drawing the entities.