QAlphaCoverage Class
(Qt3DRender::QAlphaCoverage)Enable alpha-to-coverage multisampling mode 更多...
头文件: | #include <QAlphaCoverage> |
qmake: | QT += 3drender |
开始支持版本: | Qt 5.7 |
Instantiated By: | AlphaCoverage |
基类: | Qt3DRender::QRenderState |
公有函数
QAlphaCoverage(Qt3DCore::QNode *parent = nullptr) |
- 11 个公有函数继承自 Qt3DCore::QNode
- 32 个公有函数继承自 QObject
其他继承的成员
- 3 个属性继承自 Qt3DCore::QNode
- 1 个属性继承自 QObject
- 3 个公有槽函数继承自 Qt3DCore::QNode
- 1 个公有槽函数继承自 QObject
- 4 个信号继承自 Qt3DCore::QNode
- 2 个信号继承自 QObject
- 1 个公有变量继承自 QObject
- 10 个静态公有成员继承自 QObject
- 2 个受保护的函数继承自 Qt3DCore::QNode
- 9 个受保护的函数继承自 QObject
- 2 个受保护的变量继承自 QObject
详细描述
Enable alpha-to-coverage multisampling mode
A Qt3DRender::QAlphaCoverage class enables alpha-to-coverage multisampling mode. When enabled, the fragment alpha value is used as a coverage for the sample and combined with fragment coverage value. Qt3DRender::QAlphaCoverage does nothing if multisampling is disabled. Alpha-to-coverage is most useful when order independent blending is required, for example when rendering leaves, grass and other rich vegetation.