QTextureMaterial Class
(Qt3DExtras::QTextureMaterial)The QTextureMaterial provides a default implementation of a simple unlit texture material. 更多...
头文件: | #include <QTextureMaterial> |
qmake: | QT += 3dextras |
开始支持版本: | Qt 5.9 |
基类: | Qt3DRender::QMaterial |
属性
- texture : Qt3DRender::QAbstractTexture *
- textureOffset : QVector2D
- 1 个属性继承自 Qt3DRender::QMaterial
- 1 个属性继承自 Qt3DCore::QComponent
- 3 个属性继承自 Qt3DCore::QNode
- 1 个属性继承自 QObject
公有函数
QTextureMaterial(Qt3DCore::QNode *parent = nullptr) | |
~QTextureMaterial() | |
Qt3DRender::QAbstractTexture * | texture() const |
QVector2D | textureOffset() const |
- 4 个公有函数继承自 Qt3DRender::QMaterial
- 2 个公有函数继承自 Qt3DCore::QComponent
- 11 个公有函数继承自 Qt3DCore::QNode
- 32 个公有函数继承自 QObject
公有槽函数
void | setTexture(Qt3DRender::QAbstractTexture *texture) |
void | setTextureOffset(QVector2D textureOffset) |
- 1 个公有槽函数继承自 Qt3DRender::QMaterial
- 1 个公有槽函数继承自 Qt3DCore::QComponent
- 3 个公有槽函数继承自 Qt3DCore::QNode
- 1 个公有槽函数继承自 QObject
信号
void | textureChanged(Qt3DRender::QAbstractTexture *texture) |
void | textureOffsetChanged(QVector2D textureOffset) |
- 1 个信号继承自 Qt3DRender::QMaterial
- 3 个信号继承自 Qt3DCore::QComponent
- 4 个信号继承自 Qt3DCore::QNode
- 2 个信号继承自 QObject
其他继承的成员
- 1 个公有变量继承自 QObject
- 10 个静态公有成员继承自 QObject
- 2 个受保护的函数继承自 Qt3DCore::QNode
- 9 个受保护的函数继承自 QObject
- 2 个受保护的变量继承自 QObject
详细描述
The QTextureMaterial provides a default implementation of a simple unlit texture material.
This material uses an effect with a single render pass approach. Techniques are provided for OpenGL 2, OpenGL 3 or above as well as OpenGL ES 2.
属性
texture : Qt3DRender::QAbstractTexture *
Holds the current texture used by the material.
访问函数:
Qt3DRender::QAbstractTexture * | texture() const |
void | setTexture(Qt3DRender::QAbstractTexture *texture) |
Notifier signal:
void | textureChanged(Qt3DRender::QAbstractTexture *texture) |
textureOffset : QVector2D
Holds the current texture offset. It is applied to texture coordinates at render time. Defaults to (0.0, 0.0).
访问函数:
QVector2D | textureOffset() const |
void | setTextureOffset(QVector2D textureOffset) |
Notifier signal:
void | textureOffsetChanged(QVector2D textureOffset) |
成员函数
QTextureMaterial::QTextureMaterial(Qt3DCore::QNode *parent = nullptr)
Default constructs an instance of QTextureMaterial.
QTextureMaterial::~QTextureMaterial()
Destroys the QTextureMaterial instance.