QCylinderGeometry Class

(Qt3DExtras::QCylinderGeometry)

The QCylinderGeometry class allows creation of a cylinder in 3D space. 更多...

头文件: #include <Qt3DExtras/QCylinderGeometry>
qmake: QT += 3dextras
开始支持版本: Qt 5.7
Instantiated By: CylinderGeometry
基类: Qt3DRender::QGeometry

属性

公有函数

QCylinderGeometry(QNode *parent = nullptr)
Qt3DRender::QAttribute *indexAttribute() const
float length() const
Qt3DRender::QAttribute *normalAttribute() const
Qt3DRender::QAttribute *positionAttribute() const
float radius() const
int rings() const
int slices() const
Qt3DRender::QAttribute *texCoordAttribute() const
void updateIndices()
void updateVertices()

公有槽函数

void setLength(float length)
void setRadius(float radius)
void setRings(int rings)
void setSlices(int slices)

信号

void lengthChanged(float length)
void radiusChanged(float radius)
void ringsChanged(int rings)
void slicesChanged(int slices)

其他继承的成员

详细描述

The QCylinderGeometry class allows creation of a cylinder in 3D space.

The QCylinderGeometry class is most commonly used internally by the QCylinderMesh but can also be used in custom Qt3DRender::QGeometryRenderer subclasses.

属性

indexAttribute : Qt3DRender::QAttribute * const

Holds the geometry index attribute.

访问函数:

Qt3DRender::QAttribute *indexAttribute() const

length : float

Holds the length of the cylinder.

访问函数:

float length() const
void setLength(float length)

Notifier signal:

void lengthChanged(float length)

normalAttribute : Qt3DRender::QAttribute * const

Holds the geometry normal attribute.

访问函数:

Qt3DRender::QAttribute *normalAttribute() const

positionAttribute : Qt3DRender::QAttribute * const

Holds the geometry position attribute.

访问函数:

Qt3DRender::QAttribute *positionAttribute() const

radius : float

Holds the radius of the cylinder.

访问函数:

float radius() const
void setRadius(float radius)

Notifier signal:

void radiusChanged(float radius)

rings : int

Holds the number of rings in the cylinder.

访问函数:

int rings() const
void setRings(int rings)

Notifier signal:

void ringsChanged(int rings)

slices : int

Holds the number of slices in the cylinder.

访问函数:

int slices() const
void setSlices(int slices)

Notifier signal:

void slicesChanged(int slices)

texCoordAttribute : Qt3DRender::QAttribute * const

Holds the geometry texture coordinate attribute.

访问函数:

Qt3DRender::QAttribute *texCoordAttribute() const

成员函数

QCylinderGeometry::QCylinderGeometry(QNode *parent = nullptr)

Constructs a new QCylinderMesh with parent.

void QCylinderGeometry::updateIndices()

Updates the indices based on rings, slices, and length properties.

void QCylinderGeometry::updateVertices()

Updates the vertices based on rings, slices, and length properties.