QConeMesh Class
(Qt3DExtras::QConeMesh)A conical mesh. 更多...
头文件: | #include <Qt3DExtras/QConeMesh> |
qmake: | QT += 3dextras |
Instantiated By: | ConeMesh |
基类: | Qt3DRender::QGeometryRenderer |
属性
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- 10 个属性继承自 Qt3DRender::QGeometryRenderer
- 1 个属性继承自 Qt3DCore::QComponent
- 3 个属性继承自 Qt3DCore::QNode
- 1 个属性继承自 QObject
公有函数
QConeMesh(Qt3DCore::QNode *parent = nullptr) | |
float | bottomRadius() const |
bool | hasBottomEndcap() const |
bool | hasTopEndcap() const |
float | length() const |
int | rings() const |
int | slices() const |
float | topRadius() const |
- 12 个公有函数继承自 Qt3DRender::QGeometryRenderer
- 2 个公有函数继承自 Qt3DCore::QComponent
- 11 个公有函数继承自 Qt3DCore::QNode
- 32 个公有函数继承自 QObject
公有槽函数
void | setBottomRadius(float bottomRadius) |
void | setHasBottomEndcap(bool hasBottomEndcap) |
void | setHasTopEndcap(bool hasTopEndcap) |
void | setLength(float length) |
void | setRings(int rings) |
void | setSlices(int slices) |
void | setTopRadius(float topRadius) |
- 10 个公有槽函数继承自 Qt3DRender::QGeometryRenderer
- 1 个公有槽函数继承自 Qt3DCore::QComponent
- 3 个公有槽函数继承自 Qt3DCore::QNode
- 1 个公有槽函数继承自 QObject
信号
void | bottomRadiusChanged(float bottomRadius) |
void | hasBottomEndcapChanged(bool hasBottomEndcap) |
void | hasTopEndcapChanged(bool hasTopEndcap) |
void | lengthChanged(float length) |
void | ringsChanged(int rings) |
void | slicesChanged(int slices) |
void | topRadiusChanged(float topRadius) |
- 10 个信号继承自 Qt3DRender::QGeometryRenderer
- 3 个信号继承自 Qt3DCore::QComponent
- 4 个信号继承自 Qt3DCore::QNode
- 2 个信号继承自 QObject
其他继承的成员
- 1 个公有变量继承自 QObject
- 10 个静态公有成员继承自 QObject
- 2 个受保护的函数继承自 Qt3DCore::QNode
- 9 个受保护的函数继承自 QObject
- 2 个受保护的变量继承自 QObject
详细描述
A conical mesh.
属性
bottomRadius : float
Holds the bottom radius of the cone.
访问函数:
float | bottomRadius() const |
void | setBottomRadius(float bottomRadius) |
Notifier signal:
void | bottomRadiusChanged(float bottomRadius) |
hasBottomEndcap : bool
Determines if the cone bottom is capped or open.
访问函数:
bool | hasBottomEndcap() const |
void | setHasBottomEndcap(bool hasBottomEndcap) |
Notifier signal:
void | hasBottomEndcapChanged(bool hasBottomEndcap) |
hasTopEndcap : bool
Determines if the cone top is capped or open.
访问函数:
bool | hasTopEndcap() const |
void | setHasTopEndcap(bool hasTopEndcap) |
Notifier signal:
void | hasTopEndcapChanged(bool hasTopEndcap) |
length : float
Holds the length of the cone.
访问函数:
float | length() const |
void | setLength(float length) |
Notifier signal:
void | lengthChanged(float length) |
rings : int
Holds the number of rings in the mesh.
访问函数:
int | rings() const |
void | setRings(int rings) |
Notifier signal:
void | ringsChanged(int rings) |
slices : int
Holds the number of slices in the mesh.
访问函数:
int | slices() const |
void | setSlices(int slices) |
Notifier signal:
void | slicesChanged(int slices) |
topRadius : float
Holds the top radius of the cone.
访问函数:
float | topRadius() const |
void | setTopRadius(float topRadius) |
Notifier signal:
void | topRadiusChanged(float topRadius) |