QNodeCreatedChangeBase Class
(Qt3DCore::QNodeCreatedChangeBase)The QNodeCreatedChangeBase class is the base class for all NodeCreated QSceneChange events 更多...
头文件: | #include <Qt3DCore/QNodeCreatedChangeBase> |
qmake: | QT += 3dcore |
基类: | Qt3DCore::QSceneChange |
派生类: |
公有函数
QNodeCreatedChangeBase(const QNode *node) | |
~QNodeCreatedChangeBase() | |
bool | isNodeEnabled() const |
const QMetaObject * | metaObject() const |
QNodeId | parentId() const |
- 4 个公有函数继承自 Qt3DCore::QSceneChange
受保护的函数
QNodeCreatedChangeBase(QNodeCreatedChangeBasePrivate &dd, const QNode *node) |
相关非成员
typedef | QNodeCreatedChangeBasePtr |
详细描述
The QNodeCreatedChangeBase class is the base class for all NodeCreated QSceneChange events
The QNodeCreatedChangeBase class is the base class for all QSceneChange events that have the changeType() NodeCreated. You should not need to instantiate this class. Usually you should be using one of its subclasses such as QNodeCreatedChange.
You can subclass this to create your own node update types for communication between your QNode and QBackendNode subclasses when writing your own aspects.
成员函数
QNodeCreatedChangeBase::QNodeCreatedChangeBase(const QNode *node)
Constructs a new QNodeCreatedChangeBase with node.
[protected]
QNodeCreatedChangeBase::QNodeCreatedChangeBase(QNodeCreatedChangeBasePrivate &dd, const QNode *node)
Copy constructor.
QNodeCreatedChangeBase::~QNodeCreatedChangeBase()
Destroys the instance of QNodeCreatedChangeBase.
bool QNodeCreatedChangeBase::isNodeEnabled() const
Returns node enabled.
const QMetaObject *QNodeCreatedChangeBase::metaObject() const
Returns metaobject.
QNodeId QNodeCreatedChangeBase::parentId() const
Returns parent id.