QComponentAddedChange Class

(Qt3DCore::QComponentAddedChange)

The QComponentAddedChange class is used to notify when a component is added to an entity 更多...

头文件: #include <Qt3DCore/QComponentAddedChange>
qmake: QT += 3dcore
基类: Qt3DCore::QSceneChange

公有函数

QComponentAddedChange(const QEntity *entity, const QComponent *component)
~QComponentAddedChange()
QNodeId componentId() const
const QMetaObject *componentMetaObject() const
QNodeId entityId() const

详细描述

The QComponentAddedChange class is used to notify when a component is added to an entity

成员函数

QComponentAddedChange::QComponentAddedChange(const QEntity *entity, const QComponent *component)

Constructs a new QComponentAddedChange with with entity and component.

QComponentAddedChange::~QComponentAddedChange()

Destroys the instance of QComponentAddedChange.

QNodeId QComponentAddedChange::componentId() const

Returns the id of the component added.

const QMetaObject *QComponentAddedChange::componentMetaObject() const

Returns the metaobject.

QNodeId QComponentAddedChange::entityId() const

Returns the id of the entity the component was added to.

相关非成员

typedef Qt3DCore::QComponentAddedChangePtr

A shared pointer for QComponentAddedChange.