QAbstractClipBlendNode Class
(Qt3DAnimation::QAbstractClipBlendNode)QAbstractClipBlendNode is the base class for types used to construct animation blend trees. 更多...
头文件: | #include <QAbstractClipBlendNode> |
qmake: | QT += 3danimation |
开始支持版本: | Qt 5.9 |
Instantiated By: | AbstractClipBlendNode |
基类: | Qt3DCore::QNode |
派生类: | Qt3DAnimation::QAdditiveClipBlend and Qt3DAnimation::QLerpClipBlend |
公有函数
- 11 个公有函数继承自 Qt3DCore::QNode
- 32 个公有函数继承自 QObject
其他继承的成员
- 3 个属性继承自 Qt3DCore::QNode
- 1 个属性继承自 QObject
- 3 个公有槽函数继承自 Qt3DCore::QNode
- 1 个公有槽函数继承自 QObject
- 4 个信号继承自 Qt3DCore::QNode
- 2 个信号继承自 QObject
- 1 个公有变量继承自 QObject
- 10 个静态公有成员继承自 QObject
- 2 个受保护的函数继承自 Qt3DCore::QNode
- 9 个受保护的函数继承自 QObject
- 2 个受保护的变量继承自 QObject
详细描述
QAbstractClipBlendNode is the base class for types used to construct animation blend trees.
Animation blend trees are used with a QBlendedClipAnimator to dynamically blend a set of animation clips together. The way in which the blending of animation clips is performed is controlled by the structure of the blend tree and the properties on the nodes it contains.
The leaf nodes in a blend tree are containers for the input animation clips. These clips can be baked clips read from file via QAnimationClipLoader, or they can be clips that you build within your application with QAnimatitonClip and QAnimationClipData. To include a clip in your blend tree, wrap it in a QClipBlendValue node.
The interior nodes of a blend tree represent blending operations that will be applied to their arguments which hold the input clips or even entire sub-trees of other blend tree nodes.
At present, the Qt 3D Animation module provides the following blend tree node types:
Additional node types representing other blending operations will be added in the future.